Chief Information Officer Jason Ramsden is one of three recipients of a prestigious award from the Association of Technology Leaders in Independent Schools, the professional association for independent school technology directors.
Intro to Python: Game Design
Session #1: June 14 - 18, 2021
Session #2: July 5-9, 2021
Time: 1:00 pm - 4:00 pm
Age: Rising 6th-8th grades
Location: Keim Center Computer Lab
Program Description: One does not accomplish compelling world-building in one day. Campers will forge their own side scrollers using the Pygame Zero library. Utilizing the design thinking process, students will learn about animation, create custom sprites, and learn fundamental programming concepts. No coding experience necessary! The instructor will differentiate for more experienced coders via a series of challenges through which students can level up their programming and algorithmic thinking skills. Both game design camps will focus on different projects, so campers do not need the skills from Game Design I to attend Game Design II.
What do I need to bring? Water Bottle.
Instructor: Anna Lawrence joined the Ravenscroft faculty as an U/S Computer Science instructor in 2018, she is a true computer science unicorn! She has experience as both an IT consultant and a full-time CS faculty member. Her educational philosophy focuses on design as play, harnessing students' passions to foster curiosity, and cultivating a classroom where each student feels valued and understood. She designs innovative, project based curriculums that empower students from diverse backgrounds to discover the beauty and utility of computer science.
Anna has taught Web page design, Intro CS, Honors CS, AP CS and CSP. She holds a Bachelor of Science in Mathematics from NCSU, a Master of Divinity from Duke Divinity School and has attended Columbia University's Klingenstein Institute for Early Career Teachers. During her tenure as a boarding school teacher, she headed a dormitory and directed a school-wide community service program. She is pursuing graduate level work in computer science, and in her free time, she experiments in her workshop with 3D printing, mold making, costuming, electronics, glass etching and game design.