For the fourth year in a row, Ravenscroft's student-led fundraising team for Crucial Catch has been recognized as the top fundraising school in the nation, exceeding their goal of $30,000 by more than $6,000, and once again winning the prestigious Pink Cleat Award.
Intro to Game Design with Godot
Session : July 25-July 29, 2022
Time: 9:00 am-5:00 pm
Age: Rising 9th through 12th graders
Location: Keim Center Computer Lab
Program Description: Students will learn the mechanics of the Godot game engine, C#, and game design in an intensive week-long camp. Each day, campers will focus on a different aspect of game design from designing art to game physics to user interface design. By the end of the week, campers will have a starter game that can be extended to create other games based on their interests. Students will also receive coaching about how to manipulate the game engine’s features to customize their starter game. For this camp, it is suggested that students have at least one semester of prior programming experience. Please, contact the instructor if you have any questions or concerns.
What do I need to bring?
Bagged Lunch Note: They will not be able to refrigerate their lunch items.
32GB Flash Drive
Instructor: Anna Lawrence joined the Ravenscroft faculty as an U/S Computer Science instructor in 2018, she is a true computer science unicorn! She has experience as both an IT consultant and a full-time CS faculty member. Her educational philosophy focuses on design as play, harnessing students' passions to foster curiosity, and cultivating a classroom where each student feels valued and understood. She designs innovative, project based curriculums that empower students from diverse backgrounds to discover the beauty and utility of computer science.
Anna has taught Web page design, Intro CS, Honors CS, AP CS and CSP. She holds a Bachelor of Science in Mathematics from NCSU, a Master of Divinity from Duke Divinity School and has attended Columbia University's Klingenstein Institute for Early Career Teachers. During her tenure as a boarding school teacher, she headed a dormitory and directed a school-wide community service program. She is pursuing graduate level work in computer science, and in her free time, she experiments in her workshop with 3D printing, mold making, costuming, electronics, glass etching and game design.