Dungeons & Dramaturgy: The Art of Computational Storytelling
Session #1- July 8-12, 2019 (Rising 2nd-4th Grade)
Session #2- July 8-12, 2019 (Rising 5th-8th Grade)
Session #3- July 29-August 2, 2019 (Rising 2nd-4th Grade)
Session #4- July 29-August 2, 2019 (Rising 5th-8th Grade)
Session #1 & Session #3- 9:00 am-12:00 pm
Session #2 & Session #4- 1:00 pm-4:00 pm
Session #1 & Session #3- Rising 2nd-4th Grade
Session #2 & Session #4- Rising 5th-8th Grade
Location: Keim Center, Computer Lab
Program Description: One does not simply accomplish compelling world building in one day. Campers will forge their own side scroller RPG employing MIT's Scratch programming language. Utilizing the design thinking process, students will practice world building, learn about animation, create custom sprites, implement event based movement, study user interface design and learn fundamental programming concepts. No coding experience necessary! The instructor will help campers with prior programming experience to scale their game appropriately. If your camper has prior programming experience, please email the instructor at: email@example.com to let her know.
What to Bring: Clothes that campers don't mind getting dirty and can move around in. (This is an active camp). Campers should also bring a water bottle.
Instructor: Anna Lawrence joined the Ravenscroft faculty as an U/S Computer Science instructor in 2018, she is a true computer science unicorn! She has experience as both an IT consultant and a full-time CS faculty member. Her educational philosophy focuses on design as play, harnessing students' passions to foster curiosity, and cultivating a classroom where each student feels valued and understood. She designs innovative, project based curriculums that empower students from diverse backgrounds to discover the beauty and utility of computer science.
Anna has taught Web page design, Intro CS, Honors CS, AP CS and CSP. She holds a Bachelor of Science in Mathematics from NCSU, a Master of Divinity from Duke Divinity School and has attended Columbia University's Klingenstein Institute for Early Career Teachers. During her tenure as a boarding school teacher, she headed a dormitory and directed a school-wide community service program. She is pursuing graduate level work in computer science, and in her free time, she experiments in her workshop with 3D printing, mold making, costuming, electronics, glass etching and game design.