For the fourth year in a row, Ravenscroft's student-led fundraising team for Crucial Catch has been recognized as the top fundraising school in the nation, exceeding their goal of $30,000 by more than $6,000, and once again winning the prestigious Pink Cleat Award.
Cupcakes & Coding: A Recipe for Algorithmic Thinking
Session #1- June 21 - 25, 2021
Session #2- July 26 - 30, 2021
Time: 9:00 am - 12:00 pm
Age: Rising 3rd - 5th Grade
Location: Keim Center, Computer Lab
Program Description: It's a piece of cake! Delicious baked goods require a recipe, and a while the first batch might not be perfect, through refining the recipe and experimentation, bakers eventually produce a dessert of which they can be proud. Campers will devise a different recipe, an algorithm, to solve a series of creative conundrums. Through a series of design thinking exercises campers will create a wearable tech, navigate mazes, and create a robot obstacle course. No coding experience necessary! Both camps will focus on different projects, so campers do not have to attend the first session in order to attend the second session.
What to Bring: Clothes that campers don't mind getting dirty and can move around in. (This is an active camp). Campers should also bring a water bottle.
Instructor: Anna Lawrence joined the Ravenscroft faculty as an U/S Computer Science instructor in 2018, she is a true computer science unicorn! She has experience as both an IT consultant and a full-time CS faculty member. Her educational philosophy focuses on design as play, harnessing students' passions to foster curiosity, and cultivating a classroom where each student feels valued and understood. She designs innovative, project based curriculums that empower students from diverse backgrounds to discover the beauty and utility of computer science.
Anna has taught Web page design, Intro CS, Honors CS, AP CS and CSP. She holds a Bachelor of Science in Mathematics from NCSU, a Master of Divinity from Duke Divinity School and has attended Columbia University's Klingenstein Institute for Early Career Teachers. During her tenure as a boarding school teacher, she headed a dormitory and directed a school-wide community service program. She is pursuing graduate level work in computer science, and in her free time, she experiments in her workshop with 3D printing, mold making, costuming, electronics, glass etching and game design.