Cupcakes & Coding: A Recipe for Algorithmic Thinking
Session #1- June 22 - 26, 2020
Session #2- July 27 - 31, 2020
Time: 9:00 am - 12:00 pm
Age: Rising 3rd - 5th Grade
Location: Keim Center, Computer Lab
Program Description: It's a piece of cake! Delicious baked goods require a recipe, and while the first batch might not be perfect, through refining the recipe and experimentation, bakers eventually produce a dessert of which they can be proud. Each day, campers will learn how to bake a different type of cupcake, and by the end of the week, they will develop their own cupcake recipe. While the cupcakes are baking, campers will devise a different recipe, an algorithm, to solve a series of creative conundrums. Through a series of design thinking exercises, campers will create wearable tech, build a cardboard arcade, navigate mazes, and battle in a robot thunderdome. No coding or baking experience necessary!
What to Bring: Clothes that campers don't mind getting dirty and can move around in. (This is an active camp). Campers should also bring a water bottle.
Instructor: Anna Lawrence joined the Ravenscroft faculty as an U/S Computer Science instructor in 2018, she is a true computer science unicorn! She has experience as both an IT consultant and a full-time CS faculty member. Her educational philosophy focuses on design as play, harnessing students' passions to foster curiosity, and cultivating a classroom where each student feels valued and understood. She designs innovative, project based curriculums that empower students from diverse backgrounds to discover the beauty and utility of computer science.
Anna has taught Web page design, Intro CS, Honors CS, AP CS and CSP. She holds a Bachelor of Science in Mathematics from NCSU, a Master of Divinity from Duke Divinity School and has attended Columbia University's Klingenstein Institute for Early Career Teachers. During her tenure as a boarding school teacher, she headed a dormitory and directed a school-wide community service program. She is pursuing graduate level work in computer science, and in her free time, she experiments in her workshop with 3D printing, mold making, costuming, electronics, glass etching and game design.