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Cupcakes and Coding: Python Edition

Dates: July 13 - 17, 2020

Time: 9:00 am - 3:00 pm

Age: Rising 6th - 10th Grades

Gender: Female

Location: Keim Center Computer Lab

Cost: $600

Program Description: It's a piece of cake! Delicious baked goods require a recipe, and while the first batch might not be perfect, through refining the recipe and experimentation, bakers eventually produce a desert of which they can be proud of. Each day, campers will learn how to bake a different type of cupcake, and by the end of the week, they will develop their own cupcake recipe. While the cupcakes are baking, campers will learn how to use the Python programming  language to create a different type of recipe, an algorithm. Campers will learn how to create art with code and how to create a game that inspires social change. No coding experience necessary! The instructor will differentiate for more experienced coders via a series of challenges through which campers can level up their programming and algorithmic thinking skills.

What do I need to bring? Water Bottle

Instructor: Anna Lawrence joined the Ravenscroft faculty as an U/S Computer Science instructor in 2018, she is a true computer science unicorn! She has experience as both an IT consultant and a full-time CS faculty member. Her educational philosophy focuses on design as play, harnessing students' passions to foster curiosity, and cultivating a classroom where each student feels valued and understood. She designs innovative, project based curriculums that empower students from diverse backgrounds to discover the beauty and utility of computer science.

Anna has taught Web page design, Intro CS, Honors CS, AP CS and CSP. She holds a Bachelor of Science in Mathematics from NCSU, a Master of Divinity from Duke Divinity School and has attended Columbia University's Klingenstein Institute for Early Career Teachers. During her tenure as a boarding school teacher, she headed a dormitory and directed a school-wide community service program. She is pursuing graduate level work in computer science, and in her free time, she experiments in her workshop with 3D printing, mold making, costuming, electronics, glass etching and game design.

 

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